Drieghan Leveling
Adventurers who have conquered the challenges of Valencia should be ready to brave the dangers of Drieghan. The grandeur of Drieghan has hunting grounds that fit the solemn and tense atmosphere of the region.
Knowing all the specific accessories and magic crystals that drop at each hunting ground in Drieghan is half the battle, so here are the major locations to look out for:
Blood Wolf Settlement - inhabited by worshipers of Garmoth, the Crimson Dragon.
Tshira Ruins - the cursed land that overflows with poison and a vile stench.
Sherekhan Necropolis - where the 5 brave warriors dwell.
Sherekhan Necropolis is significantly different during the day and night time as the <Guardian Spirit> elite monsters only appear at night. They are extremely powerful, even compared to other elite monsters you may have previously encountered. Another feature is that you can choose when the elite monsters will be summoned during the night. Make sure to be well prepared for a tough fight before summoning the <Guardian Spirits>.
Blood Wolf Settlement (Lv. 56 ~)
The Blood Wolves, also known as the Kagtum, worship the Crimson Dragon Garmoth and dwell in Drieghan. They were wild wolves until recently, so one knows how they developed their culture in such a short amount of time. True to form, Blood Wolves are capable hunters that can approach silently and make quick work of their targets.
This led to an incessant, uneasy tension in the area as Drieghan soldiers are constantly on high-alert to send out signals or reports to survive.
Key Points |
Ratings |
Details |
Recommended Level |
Lv. 56 ~ |
|
Distance from town |
★★★★☆ |
Extremely close to Duvencrune! |
User Density |
★★☆☆☆ |
Optimized for specific items and defeating large groups of monsters! |
Difficulty |
★★★☆☆ |
Don’t panic when you find yourself getting pummeled by the red pack. |
Hunting Satisfaction |
★★★★☆ |
A great location to kill endless hordes of monsters! |
Unique Drop |
Ring |
Kagtum Submission Ring |
Mount Parking Location |
- |
Marak Farm, Night Crow Post |
Monster Types and Levels
1) Basic Information
Monsters are mostly around Lv. 56 ~
Melee: Kagtum Raider, Kagtum Laborer, Kagtum Warden, Kagtum Executioner, Kagtum Lookout, Blood Wolf
Others: Garmoth of Fury Statue, Traitor’s Jail, Garmoth of Enchantment Statue
Elites (Star): Frenzied Kagtum
2) Special Features
- There are monsters evenly distributed starting from the entrance by Night Crow Post and Marak Farm, and throughout the entire area.
- Important to note that is it close to Duvencrune.
- There are plenty of daily quests to earn Contribution Points and there are Marni’s Stones that can be used here.
- Kagtum Submission Ring (stats: AP +5, Accuracy +2) drops here. It also has the Extra Damage against Monsters effect.
Level/Equipment Requirements
The monsters in this area are fast and gather quickly so you can get swamped in an instant.
Level |
AP |
DP |
|
Minimum |
Lv. 56 |
160 |
210 |
Recommended |
Lv. 57 |
185 |
230 |
Strategies
1) Precautions
There isn’t a lot to look out for, it’s just that you can get surrounded by Blood Wolves at any given moment. There is also the <Violent> Frenzied Kagtum that you might run into on occasions.
This huge monster will attack you non-stop with its extremely sharp claws so be careful.
2) Key Locations and Hunting Routes
Routes start from the entrances by Marak Farm or Night Crow Post and connect all the way to where Titoku is located!
▶ As the area is large, it's important for you to know the routes!
Major Item Drops
Kagtum Submission Ring
Combined Magic Crystal - Gervish
Combined Magic Crystal - Hoom
Kagtunak
Caphras Stone
Ancient Spirit Dust
Garmoth's Scale
Blood Wolf Mane
Trace of Savagery
Akum Helmet
Akum Armor
Akum Gloves
Akum Shoes
Black Stone (Weapon)
Black Stone(Armor)
Black Energy Residue
Dragon Scale Fossil
[Trend] User Density
It is a little easier than Sherekhan Necropolis and has just the right amount of monsters.
As it is one of the closest hunting grounds by Duvencrune, it is an ideal location to stay in for a long period of time.
You can get the much coveted Kagtum Submission Ring and Combined Magic Crystals here.
Tshira Ruins (Lv. 55 ~)
The ruins are currently covered by a swamp.
However, this place used to be a dense forest like Khimut Great Forest long ago.
The land became cursed when the heavily wounded Black Dragon spilled its blood here.
The area is now covered in ruins and the swamp overflows with poison.
It is inhabited by all sorts of strange creatures and animals became a rare sight.
The swamp now overflows with poison and a vile stench.
Key Points |
Ratings |
Details |
Recommended Level |
Lv. 55 ~ |
|
Distance from town |
★★☆☆☆ |
It takes a bit of time to get there. |
User Density |
★★★★☆ |
It’s big enough of an area to go with others! |
Difficulty |
★★★☆☆ |
Just dodge the down smash attacks and you should be fine |
Hunting Satisfaction |
★★★★☆ |
Dashing between huge monsters is such a thrill! |
Unique Drop |
Ring |
Eye of the Ruins Ring |
Mount Parking Location |
- |
By the node manager of Tshira Ruins |
Monster Types and Levels
1) Basic Information
Monsters are mostly around Lv. 55 ~
Melee: Leaf Keeper, Vine Keeper, Grove Keeper, Murky Swamp Caller, Tree Hermit, Tree Ghost Spider, Leaf Spider
Ranged: Swamp Imp Bronks
Others: Bronk’s Hut, Venomous Swamp Nest, Bronk’s Food Storage
2) Special Features
- You can get daily quests from the node manager Leon that is researching the Breathing Dragon Egg at Tshira Ruins. The quests can be completed as you defeat monsters and you can get Marni’s Stones for this area.
- Tshira Ruins is a large area that is densely populated with monsters that are evenly distributed throughout the map.
- You can get the Eye of the Ruins Ring which has AP +5 and Accuracy +2.
If you enhance an Eye of the Ruins Ring, then it gains the added effect Max HP Increase.
Level/Equipment Requirements
Monsters will attack you from all angles, but don’t let that startle you.
Most of them here are slow so just watch carefully and dodge!
Level |
AP |
DP |
|
Minimum |
Lv. 55 |
140 |
195 |
Recommended |
Lv. 56 |
160 |
210 |
Strategies
1) Precautions
Dodge the powerful attacks from Leaf Keeper, Grove Keeper, and Vine Keeper, and avoid debuffs.
Also, be sure to first take out the Swamp Imp Bronks that attack from range.
Be quick about getting away from the green energy that spews out of the Venomous Swamp Nest.
2) Key Locations and Hunting Routes
You can start from anywhere in this hunting ground and your route will still be efficient! The area is flat and easy to navigate.
▶ It is better if you to defeat monsters across the entire area.
Major Item Drops
Eye of the Ruins Ring
Combined Magic Crystal - Gervish
Combined Magic Crystal - Macalod
Garmoth's Scale
Swamp Leaves
Trace of Forest
Akum Helmet
Akum Armor
Akum Gloves
Akum Shoes
Black Stone (Weapon)
Black Stone(Armor)
Black Energy Residue
Ancient Spirit Dust
Dragon Scale Fossil
[Trend] User Density
It is a little easier than Blood Wolf Settlement but has a lot more monsters.
It is also a large area with fast monster respawn times which makes it an ideal location for Adventurers to come in groups.
Sherekhan Necropolis (Lv. 59 ~)
The five warriors that were recognized by Chenga Sherekhan - Belcadas, Nybrica, Garud, Lateh, Federik - are gathered here.
They were all said to have died after the Great Battle but when the crimson dragon was spotted flying over Drieghan, the Sherekhans returned.
The iron shield, the hammer, the sharp axe, the great sword, and the brave warrior that stood at the frontlines now domineer over this necropolis.
Key Points |
Ratings |
Details |
Recommended Level |
Day: Lv. 59~ Night: Lv. 60 ~ |
It’s a mysterious place that is significantly different between day and night. |
Distance from town |
★★★☆☆ |
It has a wonderful view of Drieghan! |
User Density |
★★★☆☆ |
It is a fairly difficult area… but many come here at night! |
Difficulty |
★★★★☆ |
Get good equipment, then let your hands do the work! |
Hunting Satisfaction |
★★★★☆ |
Have the fight of your life against the five warriors! |
Unique Drop |
Belt |
Orkinrad's Belt |
Mount Parking Location |
- |
By the node manager of Sherekhan Necropolis |
Monster Types and Levels
1) Basic Information
Monsters are mostly around Lv. 59 ~ during the day and Lv. 60 ~ at night
- Melee: Garud, Nybrica, Lateh, Federik, Belcadas (Day Time)
- Elites: <Guardian Spirit> Garud, <Guardian Spirit> Nybrica, <Guardian Spirit> Lateh,
<Guardian Spirit> Federik, <Guardian Spirit> Belcadas (Night Time)
2) Special Features
- The area is filled with the scent of Birch, and monsters are spread out in groups.
- Even though there aren’t a lot of monsters in this area, people tend to come here for the items.
- You can get Orkinrad's Belt that has AP +7, Accuracy +2, and Weight Limit +80LT.
If you enhance an Orkinrad's Belt, then it gains the added effect Max HP Increase.
- There is a difference between day and night. Once it hits 10:00 at night, the monsters that were spread out in groups disappear and the dreary energy starts to permeate.
At night you can get intense one on one fights against elite monsters. The main ones have a tomb or grave in their shape: <Garud's Tomb>, <Nybrica's Tomb>, <Lateh's Tomb>, <Federik's Grave>, <Belcadas's Tomb>. You can use 10 energy to interact with the tombs or grave to summon the <Guardian Spirit> elite monsters and they will appear one at a time.
Level/Equipment Requirements
Be wary of all five warriors as every one of them is powerful.
Day Time |
Level |
AP |
DP |
Minimum |
Lv. 59 |
195 |
240 |
Recommended |
Lv. 60 |
210 |
265 |
Night Time |
Level |
AP |
DP |
Minimum |
Lv. 60 |
225 |
265 |
Recommended |
Lv. 61 |
240 |
280 |
Strategies
1) Precautions
It’s important to keep your wits together in front of these 5 magnificent warriors and avoid getting debuffed. Their attacks covered in blue energy are particularly strong so you need to watch for those.
Then at night, the elite monsters are even more powerful. So don’t get ahead of yourself. Just summon and defeat them one at a time.
2) Key Locations and Hunting Routes
There are clusters of monsters spread out right below the node manager of Sherekhan Necropolis.
You can also find a general goods vendor nearby that makes this location very convenient.
▶ Extremely close to the node manager.
Major Item Drops
Orkinrad's Belt
Combined Magic Crystal - Macalod
Combined Magic Crystal - Hoom
Caphras Stone
Garmoth's Scale
Bravery Token
Akum Helmet
Akum Armor
Akum Gloves
Akum Shoes
Black Stone (Weapon)
Black Stone(Armor)
Black Energy Residue
Ancient Spirit Dust
Orkinrad Piece - Metal Ornament
Orkinrad Piece - Leather Knot
Dragon Scale Fossil
[Trend] User Density
This area is much tougher than Blood Wolf Settlement and Tshira Ruins, but the drops are worth the hassle so many adventurers come here.
Especially at night, the monsters become significantly stronger and the chance of them dropping better loot increases as well.
Adventurers that are confident in their AP, DP, and control come here often.
You need to consume 10 energy every time you summon a <Guardian Spirit> so prepare plenty of energy and Marni’s Stones to get every bit of EXP you can.